Hard drop (land and lock immediately) | |
Soft drop (increase falling speed, don't lock) | |
Move left | |
Move right | |
Rotate left (counter-clockwise) | |
Rotate right (clockwise) | |
Translator's note: Teatube changed default key bindings for this game. The original default is similar to TTC recommendation, arrow keys to move and soft drop, space to hard drop, Z/X to rotate. Text below doesn't exist in the original Japanese version; feel free to read about what Teatube wants to say about key bindings.
Recommendation for key bindings:
・ Default bindings recommended (WSADJK for the 6 bindings respectively).
・ This binding mimics button layouts for console controllers and arcade cabinets.
・ By the way, these are recommendations for keys absent from this trainer: L for a 3rd rotation button (eg, 180 rotation); Space for hold.
(L and Space is also a reference to arcade button layouts, and extends the idea of "hold with either hand" from console controls to keyboard.)
・ Do NOT use up to rotate. Up to rotate is in the way of practicing using both rotate buttons and finesse.
・ Put rotate left on the left (J), rotate right on the right (K). (easier memorization for finesse)
・ (Nintendo controllers: by default, rotate left (B) is on the left, rotate right (A) is on the right.)
・ (PlayStation controllers: by default, rotate left (×) is on the left, rotate right (○) is on the right.)
・ It might take a week-ish to get used to a new control scheme when you make a switch. It can be painful to be like a noob for a week, but it's worth it if your new control scheme is better for your game.
Good luck, have fun!